Entry tags:
**accomplished**
Today's project ... DONE! I finished filling in the missing scenes in my novella. I have a habit of skipping forward when I write -- if I get stuck on a scene, I'll jump over to the next scene and leave the notation tba (to be added) plus a few words about what's supposed to go there. So, the rough draft on the novella is finished; now for a heavy editing sweep. It's currently clocking in at about 27,000 words, and I'd like to *try* to get down to something near my original target of 20,000 words for better saleability, though I'm not sure if that's possible even if I streamline and combine some of the wordier scenes. Still ... after a pass or three of the magic editing wand, it'll be ready to find a beta reader. I am pleased!
And I had a major breakthrough on the next Kismet book, Sun-Cutter; I was massively stuck on one particular character, but I think I've finally got them nailed down. I've also capitulated to the fact that I'm just *not* an outline writer, and in graphic novels, writing the script before I start drawing the art is something I just can't seem to do. I've been beating my head against the script for months, but working on character concept sketches lately has reminded me that I'm happiest when I just jump right in and draw without a safety net. The trouble is, as I learned on Hunter's Moon, drawing without a script makes editing a nightmare and major revisions are nearly impossible, since the art's already *done*. I know that HM would be a better, stronger novel if I'd been able to revise the way you can a print novel, but short of redrawing a bunch of pages, the most I could do was minor art and text revisions.
Perhaps I'll draw the first few pages and see how it goes. I'm currently projecting Jan. 2009 as a launch date for the Sun-Cutter webcomic, and my target length is about 150-200 pages. (Considering the way both HM and RC ballooned on me, I should probably prepare myself for something longer, though. But I think I have the plot more tightly in control this time!)
And I had a major breakthrough on the next Kismet book, Sun-Cutter; I was massively stuck on one particular character, but I think I've finally got them nailed down. I've also capitulated to the fact that I'm just *not* an outline writer, and in graphic novels, writing the script before I start drawing the art is something I just can't seem to do. I've been beating my head against the script for months, but working on character concept sketches lately has reminded me that I'm happiest when I just jump right in and draw without a safety net. The trouble is, as I learned on Hunter's Moon, drawing without a script makes editing a nightmare and major revisions are nearly impossible, since the art's already *done*. I know that HM would be a better, stronger novel if I'd been able to revise the way you can a print novel, but short of redrawing a bunch of pages, the most I could do was minor art and text revisions.
Perhaps I'll draw the first few pages and see how it goes. I'm currently projecting Jan. 2009 as a launch date for the Sun-Cutter webcomic, and my target length is about 150-200 pages. (Considering the way both HM and RC ballooned on me, I should probably prepare myself for something longer, though. But I think I have the plot more tightly in control this time!)
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